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THE METHODS OF PROCEDURAL GENERATION OF INTERNAL 3D ENVIRONMENT FOR IMMERSIVE SURROUNDING

Tsyganov Alexandr Dmitrievich  (Irkutsk State University)

Due to the increasing complexity of 3D level design, this paper examines methods for procedural generation of internal environments for immersive surrounding, with a focus on creating believable environments in computer games. The result of the research is a developed algorithm that generates a realistic interior for three-dimensional rooms.

Keywords:three-dimensional environment, environment generation, algorithms, immersive surrounding, computer games

 

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Citation link:
Tsyganov A. D. THE METHODS OF PROCEDURAL GENERATION OF INTERNAL 3D ENVIRONMENT FOR IMMERSIVE SURROUNDING // Современная наука: актуальные проблемы теории и практики. Серия: Естественные и Технические Науки. -2024. -№08. -С. 140-143 DOI 10.37882/2223-2966.2024.8.34
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