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THEORETICAL AND PRACTICAL FOUNDATIONS OF GAMIFICATION IN EDUCATION IN THE DIGITAL SPHERE

Eferova A. R.  (Associate Professor Russian Presidential Academy of National Economy and Public Administration (Moscow) )

Mikhailova O. P.  (Senior Lecturer Almetyevsk Branch of the Kazan National Research Technical University named after A. N. Tupolev-KAI )

Eremina N. V.  (Associate Professor Orenburg State University )

Ivleva S. A.  (Associate Professor The First Sechenov Moscow State Medical University under Ministry of Health of the Russian Federation )

Bagaev I. Z.  (Graduate Student North Ossetian State University (Vladikavkaz) Advisor to the Minister of Education and Science North Ossetia-Alania (Vladikavkaz) Vice-Rector for Development and Project Activities North Ossetian Republican Institute for Advanced Training of Education Workers (Vladikavkaz) )

this article explores the multifaceted approach of gamification in education, illustrating its potential to significantly enhance learner engagement and educational outcomes. Gamification, the strategic integration of game design elements in non-game contexts, leverages core psychological and educational theories including behaviorism, cognitive evaluation theory, flow theory, and social learning theory. These theories collectively promote an interactive learning environment that motivates and engages students effectively. The text details practical implementations such as immediate feedback mechanisms, behavior modification techniques through rewards and penalties, and the establishment of clear, measurable goals that align with personalized learning paths. Additionally, it addresses the incorporation of collaborative tasks and interactive scenarios that support experiential learning cycles, enhancing the depth and retention of knowledge. Ethical considerations are paramount in the gamified learning design, ensuring accessibility and inclusivity while balancing competitive elements to cater to diverse learner profiles. This comprehensive overview underscores gamification as a transformative educational tool, offering insights into its ability to foster an inclusive, engaging, and effective learning atmosphere. As educational paradigms shift towards more dynamic and learner-centered approaches, gamification emerges as a critical element in redefining educational experiences.

Keywords:gamification, educational paradigms, efficiency, game design, personalization

 

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Citation link:
Eferova A. R., Mikhailova O. P., Eremina N. V., Ivleva S. A., Bagaev I. Z. THEORETICAL AND PRACTICAL FOUNDATIONS OF GAMIFICATION IN EDUCATION IN THE DIGITAL SPHERE // Современная наука: актуальные проблемы теории и практики. Серия: ГУМАНИТАРНЫЕ НАУКИ. -2024. -№08. -С. 71-75 DOI 10.37882/2223-2982.2024.08.09
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